<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d29656188\x26blogName\x3dBDCgamer\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttp://bdcgamer.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://bdcgamer.blogspot.com/\x26vt\x3d4086547189705034324', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>

BDCgamer

Nintendo gaming. Today, tomorrow, and into the future.

A list of control schemes for some Wii games

Interested in how you'll be playing your new Wii games? This article gives details into how some games were controlled at E3 last month.

read more | digg story
« Home | Next »
| Next »
| Next »
| Next »
| Next »
| Next »
| Next »
| Next »

» Post a Comment